1
00:00:00,000 --> 00:00:02,600
你的AA打一枪能拿到什么价值呢?

2
00:00:02,660 --> 00:00:03,760
暂且你在中位Open,

3
00:00:03,900 --> 00:00:04,980
对手在大盲防守,

4
00:00:05,120 --> 00:00:06,560
三排176的彩虹面。

5
00:00:06,740 --> 00:00:08,700
但是你会害怕对手拿着90吗?

6
00:00:08,840 --> 00:00:11,400
你又是否担心过一枪打在两队的身上

7
00:00:11,400 --> 00:00:11,540
呢?

8
00:00:11,620 --> 00:00:14,320
但大部分玩家肯定还是会觉得AA肯

9
00:00:14,320 --> 00:00:14,980
定要打一枪。

10
00:00:15,100 --> 00:00:16,300
但对手如果RACE你,

11
00:00:16,460 --> 00:00:17,280
你会非常难受。

12
00:00:17,380 --> 00:00:18,820
你的AA也许可以防守,

13
00:00:18,920 --> 00:00:19,620
但你的K圈、

14
00:00:19,820 --> 00:00:21,920
A勾这些牌是不是就无法防守了呢?

15
00:00:22,040 --> 00:00:22,820
那你可能会说,

16
00:00:22,900 --> 00:00:23,600
我的K圈、

17
00:00:23,680 --> 00:00:25,060
A勾不打不就好了吗?

18
00:00:25,100 --> 00:00:25,640
如果这样,

19
00:00:25,700 --> 00:00:28,240
在这个面你打出去的范围就有AA这种强

20
00:00:28,240 --> 00:00:28,480
牌了。

21
00:00:28,480 --> 00:00:29,400
所以在这个面,

22
00:00:29,660 --> 00:00:30,980
我们的策略是check更多,

23
00:00:31,080 --> 00:00:31,660
batt更少。

24
00:00:31,860 --> 00:00:32,940
再来看GTO的策略,

25
00:00:33,100 --> 00:00:34,220
成排中的顶队好踢,

26
00:00:34,420 --> 00:00:35,000
中队听,

27
00:00:35,100 --> 00:00:35,600
随后花,

28
00:00:35,680 --> 00:00:37,000
P排中的听顺后花。

29
00:00:37,100 --> 00:00:39,660
垃圾牌则选择那些赢不了了AA的牌去打,

30
00:00:39,780 --> 00:00:42,360
同时加上一些在转牌可能继续增强的

31
00:00:42,360 --> 00:00:42,760
组合。

32
00:00:42,900 --> 00:00:44,740
所以在范围不占优势的面上,

33
00:00:44,840 --> 00:00:45,780
我们要打得更细,

34
00:00:45,920 --> 00:00:46,480
更谨慎。

35
00:00:46,640 --> 00:00:47,360
你拿着AA,

36
00:00:47,620 --> 00:00:48,560
对手就算miss了,

37
00:00:48,660 --> 00:00:50,960
他也无法通过集中一张队组来反超你,

38
00:00:51,140 --> 00:00:52,880
反而可能给你提供更优的价值。

39
00:00:52,880 --> 00:00:55,200
GTO的思维逻辑需要大量的思考,

40
00:00:55,260 --> 00:00:56,180
购买这份笔记,

41
00:00:56,320 --> 00:00:57,400
搭配教练的讲解,

42
00:00:57,560 --> 00:00:58,360
你也能做到。
